Thanks, Mark! A similar thing happened a couple of years ago, and was traced to a QuickTime update that exposed a bug in StarryNight. All sorts of weird things got broken. They fixed it and all was well again...
Thanks, Mark! A similar thing happened a couple of years ago, and was traced to a QuickTime update that exposed a bug in StarryNight. All sorts of weird things got broken. They fixed it and all was well again...
-- Bob
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